Every game and coding level here was built for one lesson of a Madly Productive Pathways unit or course, so students practice the idea the slides just taught, with fresh situations and real feedback. Open it on the board or send the link. No accounts, no app, nothing to install.

Neither one replaces the teaching. Each gives students a second, different run at the day's idea, with results they can see.
The slides, guided notes and scenario do the teaching. Every game and level assumes the lesson came first.
Project it for a whole-class round, or paste the link into Google Classroom and let students work on their own screens. The link is on the handout too.
Run it instead of that day's printed activity when you want the practice on screen, or keep it as ten minutes of practice the next morning.
The games and levels are the part you can see without buying anything. Behind each one is a full open-and-teach unit in the same seven folders, with measured timings, original scenarios and every page keyed.
Browse the curriculum