
Use the robot's screen and speaker to tell people what it's doing.
Free. No login. Needs a computer or tablet.
People share these places with the robot. Students program its screen and speaker to show an arrow before a turn, beep where people should watch out and show a happy face when the job is done.
On paper, students trace four rooms by hand. Here the robot shows each arrow and plays each beep as it moves, so students see if each one comes at the right time.
More games in this unit: First Moves · Sense It · Fix It With Code