
Take the most urgent ticket first, then help the right way.
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Six people need help at the school help desk. Students take the most urgent ticket first, then greet the person, find out what they need and help within the rules.
On paper, partners act out four ticket cards. Here two tickets wait at a time, so students also decide which one comes first.
More games in this unit: Open It Up · Hook It Up · Speed and Space · Fix It · Shop Day: Custom Build