
Follow a written rule, then predict a machine.
Free. No login. Runs in a browser.
Work the door of a monster club. First follow the owner's written rule and decide who gets in. Then study labeled photos and predict what a machine trained on them will do with a new monster.
Students play both sides of the Day 1 idea in one sitting: being the rule-follower, then predicting a pattern-learner, and seeing where each one gets surprised.
More games in this unit: One Morning · Robot Repair Shop · Pet Detector · Blind Spot Hunter · Polly's Word Jar · Spin the Sentence · Trust or Check? · Break the Bot · Tech Fair Judge