Computer Science Fundamentals Lesson 8.8 Project: Design an Assistive Device
Computer Science Fundamentals · Unit 8 · Lesson 8.8

Project: Design an Assistive Device

Computer Science Fundamentals Grades 9–12 3-day lesson 26 deliverables

In this micro:bit project, students design an assistive device that helps one person do an everyday task. At Basswood Road Community Center's Helping Hands maker night, they pick a user and plan an input and an output that fit that person.

Single lesson
$7

● Instant download · Lifetime access · Editable & print-ready

Print + digitalPDF, PowerPoint, Word & Google
Answer keysA key for every page
Built-in assessmentExit tickets + project rubric
45-minute daysEvery day planned and timed
What's inside

What does this lesson cover?

Students often think an assistive device has to be high-tech and expensive. This project shows them that a simple device can help one person with an everyday task when it is designed around that person's needs. Each day has a clear goal, from the plan to the first version and the pitch, so the project stays on track.

The activity on Day 2 and Day 3 has an online version that uses MakeCode, Microsoft's free editor. Students build version 1 in MakeCode, a free website with a micro:bit simulator, on a computer or tablet, with no account and no micro:bit. Then they copy the program and what happened onto the sheet. Every online version comes with a paper version, so no internet is needed.

Featured original activity

Build It and Try It

Students build version 1 of an assistive device for one neighbor at a community center, in MakeCode or on paper, try it in every case and write what happened.

26 deliverables

Everything that's included

00 Start Here

  • READ FIRST: every file in the lesson and when you use it
  • Teacher guide and pacing: the plan for each day, what to print and how to grade
  • Skills map: which standards each day teaches

01 Present

  • One editable PowerPoint deck for all three days, 23 slides, with speaker notes
  • Slide script: the speaker notes, printed
  • Bell ringers: a short warm-up for each day

02 Student Handouts

  • Guided notes for all three days, in PDF and editable Word, with the word bank on the page
  • Vocab slip: the lesson's words and what they mean, on one page

04 Activities

  • The User and the Plan: meet four neighbors from Basswood Road Community Center, pick one user and plan a device: the need, an input, an output and a labeled sketch
  • Build It and Try It: build version 1 of their device's program in MakeCode or on paper, try it in every case and write what happened
  • Improve It and Pitch It: partners try each other's devices the way each user would, then students make one change for version 2, name one limit and pitch the prototype

05 Assessment

  • Exit tickets, one per day: quick questions that show who needs more help
  • Project rubric: what the whole project is graded on, 16 points

06 Answer Keys

  • 4 answer key files: a key for each day (its bell ringer, notes and exit ticket) and the activity keys

Digital: Google Forms™ + Google Slides™

  • 3 Google Forms™ of the exit tickets, ready to copy into your Drive
  • The multiple choice grades itself, and you grade the written answers
  • A Google Slides™ copy of the deck, with the same slides and speaker notes, for Google Classroom™

Online: MakeCode

  • MakeCode, Microsoft's free editor: the online version of the Day 2 and Day 3 activities, with a micro:bit simulator
  • No account and no micro:bit needed
  • Every online version has a paper version, so no internet is needed

Why teachers love this lesson

Students design for one person

They learn that people with the same physical challenge can need different help, so they design for the user they picked.

Every pitch names a limit

Students say what their prototype can do and one thing it can't do yet, so their pitch is honest.

Print and digital

Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.

Real online activities

Students can use MakeCode on a computer or tablet, and every online version has a paper version that works with no internet.

A key for every page

Every day has its own answer key, and every written question has a sample answer and what to look for.

Every day fits a 45-minute class

Each day's plan is timed activity by activity against real reading and writing speeds.

What Teachers Say

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Questions teachers ask

How do I get the files after I buy?

Instant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.

Can I buy the whole unit or course instead?

Yes. This lesson is part of the Unit 8 bundle and the complete Computer Science Fundamentals course. Both cost less than buying the lessons one at a time.

Is this AP Computer Science?

No. It is a full-year, non-AP intro course for grades 9 to 12. For AP, see AP Computer Science Principles and AP Computer Science A.

What formats are the files in?

Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets also come as Google Forms™, and the deck as Google Slides™.

Which standards does it cover?

Written for Florida's Advanced Information Technology course (9007610). The skills map in the lesson shows which standards each day teaches.

Do I need micro:bits or robots?

No. MakeCode is a free website with a micro:bit simulator, and every online version comes with a paper version.