This computer science lesson teaches how devices get information into a computer and back out, and how to pick the right one. Students sort devices into input, output or both, and they use a key guide to work out the keys and mouse moves for everyday computer skills.
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A short browser game practices this lesson with new examples. Students play on a computer or tablet, with no account and nothing to install. Use it with the lesson or instead of the paper activity.
Play it→Students use devices all day, but many think every device is either input or output, and that only a person can give a computer input. This lesson shows them devices that do both jobs, like a touchscreen, and devices that give input on their own, like sensors and GPS. It also covers the keyboard, mouse and settings skills that everyday computer work needs.
The activity on Day 3 has an online version that uses Tech Shop, our online game, in the Hook It Up level. It practices picking the device that fits each customer's need, then plugging it in as input, output or both. Every online version comes with a paper version, so no internet is needed. Our game is free, with no accounts or sign-ins.
Students pick the device that fits four customers' needs and explain why, on paper or in the Tech Shop game.
Students pick devices for customers and a podcast club, and they explain each pick. Their reasons show you what they understand about each device's job.
Students write the keys or mouse moves for each skill and what shows that it worked.
Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.
Students can use Tech Shop on a computer or tablet, and every online version has a paper version that works with no internet.
Every day has its own answer key, and every written question has a sample answer and what to look for.
Each day's plan is timed activity by activity against real reading and writing speeds.
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Leave a reviewInstant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.
Yes. This lesson is part of the Unit 1 bundle and the complete Computer Science Fundamentals course. Both cost less than buying the lessons one at a time.
No. It is a full-year, non-AP intro course for grades 9 to 12. For AP, see AP Computer Science Principles and AP Computer Science A.
Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.
Written for Florida's Advanced Information Technology course (9007610). The skills map in the lesson shows which standards each day teaches.