Python Programming 2 Lesson 7.1: Write Your Own Module
Python Programming 2 · Unit 7 · Lesson 7.1

Write Your Own Module

Python Programming 2 Grades 9–12 3-day lesson 25 deliverables

Teach students to split a Python program into files by writing a module of their own. Students read three programs made of two files and write what each one prints, then move dice and score functions into modules and import them in main.py. They add a module docstring, call functions with a dot, bring in one name with from and test a module under its main guard.

Single lesson
$8

● Instant download · Lifetime access · Editable & print-ready

Print + digitalPDF, PowerPoint, Word & Google
Answer keysA key for every page
Built-in assessmentExit tickets + lesson quiz
45-minute daysEvery day planned and timed
Free for your students

3 coding levels come with this

See the levels

Short coding levels practice this lesson in CodeGrove, our code lab that runs in the browser. Students write the program, run it and check it, with no account and nothing to install. Use them with the lesson or as practice later.

See the levels
What's inside

What does this lesson cover?

Students may keep every function in one file, or they may write an import with .py on the end. This lesson moves functions into a module of their own. A main guard keeps the module's tests from running unless the module is the file being run.

The try-it on Day 1, the lab on Day 2 and the quiz task on Day 3 run online in CodeGrove, our in-browser code lab, so students need a computer or tablet on those days. The Game Kit level practices moving functions into a module of your own, adding a module docstring, importing the module and calling its functions with a dot, and testing a module under its main guard. CodeGrove is free, with no accounts, sign-ins or installs.

Featured original activity

Game Kit

Students move dice and score functions into modules of their own in CodeGrove.

25 deliverables

Everything that's included

00 Start Here

  • READ FIRST: every file in the lesson and when you use it
  • Teacher Guide and Pacing: the plan for each day, what to print and how to grade
  • Skills map: which standards each day teaches

01 Present

  • One editable PowerPoint deck for all three days, 24 slides, with speaker notes
  • Slide script: the speaker notes, printed
  • Bell ringers: a short warm-up for each day

02 Student Handouts

  • Guided notes: one packet for all three days, in PDF and editable Word. Students fill in the blanks during the slides, with the word bank on the page
  • Vocab slip: the lesson's words and what they mean, on one page

03 Labs

  • Game Kit: students move dice and score functions into modules of their own in CodeGrove

04 Activities

  • Which File Runs?: students read three programs made of two files and write what each one prints, on paper with computers closed
  • Quiz task: students fix a dice program's import in CodeGrove, working alone, and then take the lesson quiz on paper

05 Assessment

  • Exit tickets: quick questions that show who needs more help
  • Lesson quiz: 8 multiple-choice questions and 2 written answers about all three days, on paper

06 Answer Keys

  • 5 answer key files: a key for each day (its bell ringer, notes and exit ticket) and the activity and lab keys, plus the quiz key

Digital: Google Forms™ + Google Slides™

  • 4 Google Forms™ of the exit tickets and the quiz, ready to copy into your Drive
  • The multiple choice grades itself, and you grade the written answers
  • A Google Slides™ copy of the deck, with the same slides and speaker notes, for Google Classroom™
  • Give a Form that asks students to read code only on school-managed Chromebooks in locked mode, and use the paper version on other devices

Online: CodeGrove

  • In CodeGrove: the lab on Day 2 (Game Kit) and the quiz task on Day 3, on a computer or tablet for each student
  • A try-it on Day 1: students practice the new code in CodeGrove, and nothing is turned in
  • Free to use, with no accounts, sign-ins or installs

Why teachers love this lesson

A module is a file of code

Students move functions into their own file, start it with a docstring and import it by name in main.py.

The main guard separates testing from importing

Students keep a module's asserts under the guard and see that those lines are skipped when another file imports the module.

Print and digital

Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.

Real online labs

Students write and run real Python in CodeGrove, our in-browser code lab, on a computer or tablet, with no accounts or installs.

A key for every page

Every day has its own answer key, and every written question has a sample answer and what to look for.

Every day fits a 45-minute class

Each day's plan is timed activity by activity against real reading and writing speeds.

What Teachers Say

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Questions teachers ask

How do I get the files after I buy?

Instant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.

Can I buy the whole unit or course instead?

Yes. This lesson is part of the Unit 7 bundle and the complete Python Programming 2 course. Both cost less than buying the lessons one at a time.

Is this AP Computer Science?

No. It is a full-year, non-AP second course in Python for grades 9 to 12. For AP, see our AP Computer Science A and AP CSP courses.

What should students know before this lesson?

Students know return, assert, import random, and PEP 8 names for variables and functions.

Do students need computers?

Yes, on the CodeGrove days. Each student needs a computer or tablet that's online, and CodeGrove needs no account or install. The bell ringers, notes, exit tickets and quiz are on paper.

What formats are the files in?

Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.

Which standards does it cover?

Written for Florida's Intermediate Programming course (9007220). The skills map in the lesson shows which standards each day teaches.