Python Lesson 6.3: Software Licenses: Share It or Protect It
Intro to Python Programming · Unit 6 · Lesson 6.3

Software Licenses: Share It or Protect It

Intro to Python Programming Grades 9–12 3-day lesson 26 deliverables

Connect Python coding to the permissions that govern copying, changing and sharing software. Students sort fictional programs by license type and explain what each license lets a user do with code. They choose license lines that fit authors' wishes, finish decision code and check that the permissions and program output match the task.

Single lesson
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Print + digitalPDF, PowerPoint, Word & Google
Answer keysA key for every page
Built-in assessmentExit tickets + lesson quiz
45-minute daysEvery day planned and timed
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A coding level comes with this

Open the level

A short coding level practices this lesson in CodeGrove, our code lab that runs in the browser. Students write the program, run it and check it, with no account and nothing to install. Use it with the lesson or as practice later.

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What's inside

What does this lesson cover?

Students may assume that code they can view is code they may freely reuse. This lesson has them read the stated permissions and match a license to what the author wants.

The lab on Day 2 has an online version that uses CodeGrove, our in-browser code lab, in the License Line level. It practices adding the license line that fits an author's wish at the top of a program, and finishing an if and else that use int(input()), comparisons and f-strings. Every online version comes with a paper version, so no internet is needed. CodeGrove is free, with no accounts or sign-ins.

Featured original activity

License Line

Students add the license line that fits each author's wish to three programs and finish each program, on paper or in CodeGrove.

26 deliverables

Everything that's included

00 Start Here

  • READ FIRST: every file in the lesson and when you use it
  • Teacher Guide and Pacing: the plan for each day, what to print and how to grade
  • Skills map: which standards each day teaches

01 Present

  • One editable PowerPoint deck for all three days, 27 slides, with speaker notes
  • Slide script: the speaker notes, printed
  • Bell ringers: a short warm-up for each day

02 Student Handouts

  • Guided notes: one packet for all three days, in PDF and editable Word. Students fill in the blanks during the slides, with the word bank on the page
  • Vocab slip: the lesson's words and what they mean, on one page

03 Labs

  • License Line: students add the license line that fits each author's wish to three programs and finish each program, on paper or in CodeGrove

04 Activities

  • License Match: students sort six made-up programs by their kind of license and decide what each one lets people copy, change and share, on paper with computers closed
  • License Check: students find the output of four short programs and check if each top line fits its author's wish, on paper. Then they take the lesson quiz

05 Assessment

  • Exit tickets: quick questions that show who needs more help
  • Lesson quiz: 8 multiple-choice questions and 2 written answers about all three days

06 Answer Keys

  • 5 answer key files: a key for each day (its bell ringer, notes and exit ticket) and the activity and lab keys, plus the quiz key

Digital: Google Forms™ + Google Slides™

  • 4 Google Forms™ of the exit tickets and the quiz, ready to copy into your Drive
  • The multiple choice grades itself, and you grade the written answers
  • A Google Slides™ copy of the deck, with the same slides and speaker notes, for Google Classroom™
  • Give a Form that asks students to read code only on school-managed Chromebooks in locked mode, and use the paper version on other devices

Online: CodeGrove

  • CodeGrove, License Line level: the online version of the lab on Day 2
  • Every online version has a paper version, so no internet is needed
  • Free to use, with no accounts or sign-ins

Why teachers love this lesson

Students check permission before sharing code

They compare license summaries and decide what copying, changing and sharing each example allows.

The author's wishes guide the choice

Students add a fitting license line to a program and explain if other examples match their authors' wishes.

Print and digital

Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.

Real online activities

Students can use CodeGrove, our in-browser code lab, on a computer or tablet, and every online version has a paper version that works with no internet.

A key for every page

Every day has its own answer key, and every written question has a sample answer and what to look for.

Every day fits a 45-minute class

Each day's plan is timed activity by activity against real reading and writing speeds.

What Teachers Say

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Questions teachers ask

How do I get the files after I buy?

Instant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.

Can I buy the whole unit or course instead?

Yes. This lesson is part of the Unit 6 bundle and the complete Intro to Python Programming course. Both cost less than buying the lessons one at a time.

Is this AP Computer Science?

No. It is a full-year, non-AP intro to Python course for grades 9 to 12. For AP, see our AP Computer Science A and AP CSP courses.

What should students know before this lesson?

Students can use print(), variables and f-strings.

What formats are the files in?

Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.

Which standards does it cover?

Written for Florida's Foundations of Programming course (9007210). The skills map in the lesson shows which standards each day teaches.