Intro to Python Programming Lesson 3.4: Robots That Decide
Intro to Python Programming · Unit 3 · Lesson 3.4

Robots That Decide

Intro to Python Programming Grades 9–12 3-day lesson 27 deliverables

Teach students to write Python robot rules that respond to sensors as a room changes. Students plan decisions in plain words, trace sample rules and write code that works across different versions of a room. They draw each path and use sensor checks to decide how a robot acts in a garden.

Single lesson
$8

● Instant download · Lifetime access · Editable & print-ready

Print + digitalPDF, PowerPoint, Word & Google
Answer keysA key for every page
Built-in assessmentExit tickets + lesson quiz
45-minute daysEvery day planned and timed
Free for your students

2 coding levels come with this

See the levels

Short coding levels practice this lesson in CodeGrove, our code lab that runs in the browser. Students write the program, run it and check it, with no account and nothing to install. Use them with the lesson or as practice later.

See the levels
What's inside

What does this lesson cover?

Code that follows a memorized path can fail when the room changes. This lesson requires students to test the same rules across room versions, making sensor decisions necessary.

The lab on Day 2 and the activity on Day 3 have online versions that use CodeGrove, our in-browser code lab, in the Sensor Rooms level. It practices writing one Python program that works in every version of a room, with sensors that answer True or False and actions under if, elif and else. Every online version comes with a paper version, so no internet is needed. CodeGrove is free, with no accounts or sign-ins.

Featured original activity

Sensor Rooms

Students write one program for each of four robot rooms that passes every version and draw each version's path, on paper or in CodeGrove.

27 deliverables

Everything that's included

00 Start Here

  • READ FIRST: every file in the lesson and when you use it
  • Teacher Guide and Pacing: the plan for each day, what to print and how to grade
  • Skills map: which standards each day teaches

01 Present

  • One editable PowerPoint deck for all three days, 28 slides, with speaker notes
  • Slide script: the speaker notes, printed
  • Bell ringers: a short warm-up for each day

02 Student Handouts

  • Guided notes: one packet for all three days, in PDF and editable Word. Students fill in the blanks during the slides, with the word bank on the page
  • Vocab slip: the lesson's words and what they mean, on one page

03 Labs

  • Sensor Rooms: students write one program for each of four robot rooms that passes every version and draw each version's path, on paper or in CodeGrove

04 Activities

  • Decide Like a Robot: pairs write rules in plain words for three rooms, trace a made-up student's rules on every version and turn a rule into Python, on paper with computers closed
  • Night Garden: students write one program with two sensors that works in both versions of a garden, on paper or in CodeGrove

05 Assessment

  • Exit tickets: quick questions that show who needs more help
  • Lesson quiz: 8 multiple-choice questions and 2 written answers about all three days

06 Answer Keys

  • 5 answer key files: a key for each day (its bell ringer, notes and exit ticket) and the activity and lab keys, plus the quiz key

Digital: Google Forms™ + Google Slides™

  • 4 Google Forms™ of the exit tickets and the quiz, ready to copy into your Drive
  • The multiple choice grades itself, and you grade the written answers
  • A Google Slides™ copy of the deck, with the same slides and speaker notes, for Google Classroom™
  • Give a Form that asks students to read code only on school-managed Chromebooks in locked mode, and use the paper version on other devices

Online: CodeGrove

  • CodeGrove, Sensor Rooms level: the online version of the lab on Day 2 and the activity on Day 3
  • Every online version has a paper version, so no internet is needed
  • Free to use, with no accounts or sign-ins

Why teachers love this lesson

Changing rooms put rules to work

Students check each version instead of treating a successful path as proof that the whole program works.

Sensors guide the robot's next action

Students connect true-or-false sensor answers to branches, then mark where the robot acts along its path.

Print and digital

Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.

Real online activities

Students can use CodeGrove, our in-browser code lab, on a computer or tablet, and every online version has a paper version that works with no internet.

A key for every page

Every day has its own answer key, and every written question has a sample answer and what to look for.

Every day fits a 45-minute class

Each day's plan is timed activity by activity against real reading and writing speeds.

What Teachers Say

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Questions teachers ask

How do I get the files after I buy?

Instant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.

Can I buy the whole unit or course instead?

Yes. This lesson is part of the Unit 3 bundle and the complete Intro to Python Programming course. Both cost less than buying the lessons one at a time.

Is this AP Computer Science?

No. It is a full-year, non-AP intro to Python course for grades 9 to 12. For AP, see our AP Computer Science A and AP CSP courses.

What should students know before this lesson?

Students can write comparisons, join conditions with and, or and not and write comments.

What formats are the files in?

Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.

Which standards does it cover?

Written for Florida's Foundations of Programming course (9007210). The skills map in the lesson shows which standards each day teaches.