Intro to Python Programming Lesson 2.3: Working with Text
Intro to Python Programming · Unit 2 · Lesson 2.3

Working with Text

Intro to Python Programming Grades 9–12 3-day lesson 27 deliverables

Teach students to join, repeat, count and change text in short Python programs. Students predict which operations work with text and numbers, then finish programs that use text tools and explain their output. They compare changed text with the original and repair a badge program that mixes text and numbers incorrectly.

Single lesson
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Print + digitalPDF, PowerPoint, Word & Google
Answer keysA key for every page
Built-in assessmentExit tickets + lesson quiz
45-minute daysEvery day planned and timed
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2 coding levels come with this

See the levels

Short coding levels practice this lesson in CodeGrove, our code lab that runs in the browser. Students write the program, run it and check it, with no account and nothing to install. Use them with the lesson or as practice later.

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What's inside

What does this lesson cover?

Students often expect text and numbers to work the same way in a program. This lesson uses predictions and bug repairs to show which tools fit each type and why.

The lab on Day 2 and the activity on Day 3 have online versions that use CodeGrove, our in-browser code lab, in the Text Tools level. It practices joining, repeating, counting and changing text in programs that ask the user questions. Every online version comes with a paper version, so no internet is needed. CodeGrove is free, with no accounts or sign-ins.

Featured original activity

Text Tools

Students finish three programs that join, repeat, count and change text, write each exact output and explain why it works, on paper or in CodeGrove.

27 deliverables

Everything that's included

00 Start Here

  • READ FIRST: every file in the lesson and when you use it
  • Teacher Guide and Pacing: the plan for each day, what to print and how to grade
  • Skills map: which standards each day teaches

01 Present

  • One editable PowerPoint deck for all three days, 30 slides, with speaker notes
  • Slide script: the speaker notes, printed
  • Bell ringers: a short warm-up for each day

02 Student Handouts

  • Guided notes: one packet for all three days, in PDF and editable Word. Students fill in the blanks during the slides, with the word bank on the page
  • Vocab slip: the lesson's words and what they mean, on one page

03 Labs

  • Text Tools: students finish three programs that join, repeat, count and change text, write each exact output and explain why it works, on paper or in CodeGrove

04 Activities

  • What Works?: students mark which steps work on text and numbers, write what four short programs print and fix two lines, on paper with computers closed
  • Arcade Badge: students fix a badge program from a bug ticket, on paper or in CodeGrove, and then they take the lesson quiz

05 Assessment

  • Exit tickets: quick questions that show who needs more help
  • Lesson quiz: 8 multiple-choice questions and 2 written answers about all three days

06 Answer Keys

  • 5 answer key files: a key for each day (its bell ringer, notes and exit ticket) and the activity and lab keys, plus the quiz key

Digital: Google Forms™ + Google Slides™

  • 4 Google Forms™ of the exit tickets and the quiz, ready to copy into your Drive
  • The multiple choice grades itself, and you grade the written answers
  • A Google Slides™ copy of the deck, with the same slides and speaker notes, for Google Classroom™
  • Give a Form that asks students to read code only on school-managed Chromebooks in locked mode, and use the paper version on other devices

Online: CodeGrove

  • CodeGrove, Text Tools level: the online version of the lab on Day 2 and the activity on Day 3
  • Every online version has a paper version, so no internet is needed
  • Free to use, with no accounts or sign-ins

Why teachers love this lesson

Students check what stays the same

They use .upper() and .lower() and learn that these methods return new text without changing the original.

A broken badge reveals the mismatch

Students read the error and fix how the program combines text with a number in its output.

Print and digital

Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.

Real online activities

Students can use CodeGrove, our in-browser code lab, on a computer or tablet, and every online version has a paper version that works with no internet.

A key for every page

Every day has its own answer key, and every written question has a sample answer and what to look for.

Every day fits a 45-minute class

Each day's plan is timed activity by activity against real reading and writing speeds.

What Teachers Say

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Questions teachers ask

How do I get the files after I buy?

Instant download right after checkout: PowerPoint and Word files you can edit, print-ready PDFs, and links that copy the Google Forms™ and Google Slides™ into your Drive.

Can I buy the whole unit or course instead?

Yes. This lesson is part of the Unit 2 bundle and the complete Intro to Python Programming course. Both cost less than buying the lessons one at a time.

Is this AP Computer Science?

No. It is a full-year, non-AP intro to Python course for grades 9 to 12. For AP, see our AP Computer Science A and AP CSP courses.

What should students know before this lesson?

Students can store values in variables, give a variable a new value and use type() to see a value's type. They know that an error message names the error and the line where Python stopped.

What formats are the files in?

Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.

Which standards does it cover?

Written for Florida's Foundations of Programming course (9007210). The skills map in the lesson shows which standards each day teaches.