In this computer science lesson, students learn how memory and storage do different jobs. They decide whether things live in memory or in storage, then help customers with a slow computer, a full drive or lost work and log each fix.
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A short browser game practices this lesson with new examples. Students play on a computer or tablet, with no account and nothing to install. Use it with the lesson or instead of the paper activity.
Play it→Many students think memory and storage are the same thing, or that a bigger drive fixes any slow computer. This lesson corrects both ideas with customer problems that students must solve. They learn when to close programs, when to free up space and how to bring back a deleted file.
The lab on Day 2 has an online version that uses Tech Shop, our online game, in the Speed and Space level. It practices deciding if a computer's problem is memory or storage, then freeing RAM, freeing space, saving or bringing a file back. Every online version comes with a paper version, so no internet is needed. Our game is free, with no accounts or sign-ins.
Students help six customers with a slow computer, a full drive or lost work, and log each fix, on paper or in the Tech Shop game.
For each customer, students first decide if the problem is memory or storage. Then they choose the fix and explain why it helps.
Students see that an app holds its data in memory while it runs and must save it to storage before the power goes off.
Every page is a print-ready PDF, and the Google Forms™ and Google Slides™ let you teach the same lesson in Google Classroom™.
Students can use Tech Shop on a computer or tablet, and every online version has a paper version that works with no internet.
Every day has its own answer key, and every written question has a sample answer and what to look for.
Each day's plan is timed activity by activity against real reading and writing speeds.
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Yes. This lesson is part of the Unit 1 bundle and the complete Computer Science Fundamentals course. Both cost less than buying the lessons one at a time.
No. It is a full-year, non-AP intro course for grades 9 to 12. For AP, see AP Computer Science Principles and AP Computer Science A.
Every page is a print-ready PDF. The slides are an editable PowerPoint and the guided notes an editable Word file. The exit tickets and the quiz also come as Google Forms™, and the deck as Google Slides™.
Written for Florida's Advanced Information Technology course (9007610). The skills map in the lesson shows which standards each day teaches.