1Guess
Guess when homework will be done.
Day 2 · Evening Blocks
Open this link on a computer or a tablet to play. On a small tablet, turn it sideways.
Day 2 · Where does the time go?
Four evenings. Every message takes time from something.
Decide when each student answers each message, and watch what the evening's blocks do.
Day 2 · The lesson and this game
In the lesson, answering a message took Holly twenty seconds. Finding her place took two minutes, and her phone counted only the twenty seconds.
Your role: You're helping four students through one evening each. Each evening is a column of blocks, and messages arrive during homework.
Your goal: reach each evening's goal. You finish when all four evenings are done.
Guess when homework will be done.
For each message: answer now, after homework or tomorrow.
Dark is phone time, which the phone counts. Striped is getting back in, which it doesn't.
Missed the goal? Change your choices and play the evening again.
Every person, app and time in this game is made up.